ยินดีต้อนรับทุกคนสู่ Home Sweet Home: Survive (Early Access)


ทีมงานขอบคุณทุกๆ คนที่อดทนรอจนถึงวันเปิดตัวนี้ 


เกม Early Access ของเรานั้นเปิดตัวอยู่ในขั้น Open Beta (เปิดให้มีการทดสอบโดยไม่จำกัดจำนวนผู้เล่น)

เราได้ปรับปรุงข้อผิดพลาดที่ได้เรียนรู้จาก Closed Beta ให้กับตัวเกมปัจจุบันแล้วส่วนหนึ่ง ซึ่งแน่นอนว่าอาจจะยังมีข้อผิดพลาดหลงเหลืออยู่ แต่เรายังคงตั้งใจจะพัฒนาตัวเกม Home Sweet Home: Survive นี้ให้สมบูรณ์ยิ่งขึ้น หากมีปัญหาหรือข้อผิดพลาดประการใด  ทางทีมงานต้องขออภัยในที่นี้ด้วย  เราจะนำปัญหาต่างๆ มาปรับปรุงแก้ไขให้ตัวเกมยิ่งๆ ขึ้นไป


ขอบคุณทุกๆ คนที่ติดตามผลงานของเรานะคะ

Welcome all to the Home Sweet Home: Survive (Early Access)

Our team would like to thank everyone for their continued support and patience in waiting for this official release

Our Early Access game will be opened in the Open Beta phase (Open with ongoing functional testing without limiting the total amount of players)
We have fixed some of the issues which were prominent during the ‘Closed Beta’ with the release of this new version.
There may still be some minor bugs and glitches with this release, but we are determined to work and improve Home Sweet Home: Survive to be its best. In case of any problems in the future, players may choose to report to us. Our team would like to apologize for any inconvenience, we will be sure to fix these issues to better the game.


Thank you all, fans and followers of our work.

Patch notes

6 May 2021                • Bug fixed : unable to find Survivor's soul

                                 • Bug fixed : soul is floating in the air when dead
                                 • Bug fixed : progress bar not progressing
                                 • Bug fixed : unable to enter shops
                                 • Bug fixed : freezing animation when use syringe and pray at the altar
                                 • New voting system

                                 >> Voting will be available during the first 3 minutes of the game
                                 >> Players have 30 seconds to vote.  F1 = Yes, F2 = No (Initiating a vote doesn't pause the game)
                                 >> No vote = Yes
                                 >> Even voting result counts as Not continuing the game
                                 >> In case the game has one player left, voting will be disabled and

                                      the game will enter Sudden Death
                                 >> If a player leaves during voting, the vote will be cancelled and needs to be initiated again.

                                 • Added 'exit game' button in Settings after the player is dead
                                 • Added the missing Chinese text
                                 • Featured MMR (matchmaking) system 
                                 • Turned on players' perk in result page
                                 • Adjusted escape door system: Survivors will leave the door after the progress bar is completed
                                 • Soul drop position is changed to Survivor's last position

                                   Remark : We suggest all party members to select the same Region before joining the match for                                      now to avoid joining issue. What we're aware and intensely working on are:
                                 • Game crashes
                                 • Game jumping back to Title screen
                                 • Black screen
                                 • Party members being unable to join the match together

                                   Along with other bugs and game balance

Patch notes

29 April 2021             • Increase Belle's Bloodseek speed from 25 > 40
                                 • Add in-game report system
                                 • Turn off player's levels visibility
                                 • Remove level requirement to buy Perks
                                 • Fix bug that allows 5 survivors in a game
                                 • Fix bug that turns Specter into Survivor
                                 • Fix bug animation reset when Specter attacks and right clicks
                                 • Fix bug Survivor not getting score when Specter leaves game
                                 • Prevent setting reset when update patch
                                 • Prisoner chain won't pull Survivor through broken wall
                                 • Fix bug Survivor animation freeze when use items
                                 • Fix bug crouching stuck in the Jar
                                 • Fix bug that shows accessory when dead
                                 • Gameplay optimized

Patch notes

23 April 2021             Bugs fix

                                 • Fixing Chinese translations

                                 • Bug fix including cancel animation during fall animation, tunneling, lift usage, portal pot

                                 • Bug fix regarding inccorect greedy pot number opening usage

                                 • Bug fix regarding Belle stuck animation in swamp map

                                 • Bug fix regarding duplicate items

                                 • Bug fix effect regarding Yuri’s camera flash still effective on spectre in invisible mode

                                 • Collision adjustments in hospital and swamp map

                                 • Bug fix regard Prisoner receiving Fall Damage from the “hook” skill



                                 • Adjusting cooldown time from using air vents and tunnel pot from 15 seconds to 25 seconds

                                 • Adjusting cooldown of treasure chest from 70~90 seconds to 80~100 seconds

                                 • Adjusting limit of item and rate of treasure chest discovery

                                 • Cooldown on character’s unique perk item will be reset when picking up new item


                                 • Adding H key as a hide interface during Observing mode

                                 • Displaying item name after getting repeated items from greedy pot

                                 • Adding keybind for movement controls and survivor (ping, ping specter, chatbox team, chatbox all)

                                 • Closing use for Amethyst shop while in searching for room process

*Note In regards to black screens, character freezing, and slow room searches, our team are aware of these issues

and are currently making it our upmost importance issues to fix. We would like to apologize for any issues this may have created.

Patch notes

8 April 2021               • New feature: Players can now open 5 Greedy pots at a time
                                 • Added new items in store

                                 • Minor SFX added

                                 • Gameplay improvement

                                 • When either survivor or specter leaves the game, other players will now receive reward normally

                                 • Game crashes after match ends fixed

                                 • Various bugs fixed

Patch notes

2 April 2021               • Adjust ritual pattern in swamp map
                                 • Various bug fixed

Patch notes


1 April 2021               • Add region selection in system setting
                                 • Add new skillcheck keybind in options setting
                                 • User ban system
                                 • Extra bullet coin 10% event (until 8th April 2021)
                                 • Greedy pot discount (until 4th April 2021)

                                 • New contents in Greedy Pot

                                 • New characters Yuri survivor, Nymph Specter

                                 • Various bugs fixed

                                 • Gameplay optimisation

Patch notes

27 February 2021       • Fixed a bug where player can enter lobby with incorrect role 
                                 • Fixed a bug where survivor can see specter accessories while in invisible form
                                 • Gameplay Optimization

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